Cloud gaming is newest paradigm shift of the gaming industry, and Microsoft is leading the way with the newly launched Xbox cloud gaming service that previously went by was Project xCloud.
It is designed to beam the latest video games straight to your screen.
Any screen.
As this video so aptly shows:
And though Microsoft prioritized some platforms during development and testing, it is now looking at expanding the reach of its game streaming service. The company is even open to bringing it to competing platforms like Nintendo Switch and the Sony PlayStation 5.
Good old Phil Spencer heads gaming at Microsoft. And in a recent interview, he talked about how some platforms were given priority for Xbox cloud gaming:
“We went to PC first after Xbox, because there’s just so many players there, globally, that don’t own an Xbox, that we could go reach. We went to mobile next because there’s a billion Android phones on the planet. It’s significantly larger than any console player base.”
He then confirms that Xbox cloud gaming is coming to both Windows and iOS platforms next, but he also makes a surprise mention of a bunch of different platforms like smart TVs, Chromebooks, Fire TV streaming sticks, even the Switch and PlayStation 5 consoles.
Basically, any and all screens:
“There’s smart TV’s out there, there’s Chromebooks out there, there’s Fire TV out there, there’s a lot of discussions we would have, we would prioritize it based on where we would find the most new players, that we could naturally bring content to. I love the Switch, I love PlayStation, honestly, I think they’ve done an amazing job as being a part of this industry. I’m not sure that those are the next big set of users for us, but we could be open to those discussions.”
Good to know that Microsoft is keen on expanding the horizons of its game streaming service, even if many of these platforms are a way off.
We’ll probably hear more about these plans once Xbox cloud gaming is up and running properly on Windows and iOS.